
True to recent form, Mario Kart 7 offers 16 new courses and a further 16 classic courses, cherry-picked from the series' now rich heritage. In fact, in structural terms, little has changed since August 1992. Whatever the reason, Mario Kart 7 proclaims to be a sequential advance in a series that has always struggled to evolve from the masterful blueprint laid down by its Super Nintendo debut.

So why not Mario Kart 3DS, then? Perhaps Nintendo is no longer trying to pretend that it's reinventing a formula that it perfected long ago - or perhaps, as Shigeru Miyamoto suggested, it's just because 7 is a lucky number. Super Mario Kart, Mario Kart 64, Mario Kart DS, Mario Kart Wii: all games tethered to and defined by their hardware. But the company has always chosen to brand each game as a discrete entity, never a numbered notch on an implied arc of evolution. Chronologically, of course, sequel has followed sequel with that dependable Nintendo plod. Why 7? There was never a Mario Kart 6 or a 5 or even a 2.
